I’ve had people insist that I used 3d an photos, despite my assertion that I haven’t. You can see the thread here http://www.reddit.com/r/comicbooks/comments/2ag3ku/this_is_a_painting_iron_man_by_ryan_lang/ But this isn’t for them. This is for people that like to see the process of an illustration. I tried to break it down, but if there are any questions, please ask. I have no problem with artists using photos or 3d in their digital work, so when I say I didn’t use photos or 3d for this image, it was that I wanted to see what I could accomplish on my own (with a couple of filters at the end). And if after this process post people still refuse to believe that I didn’t use photos or 3d….. I will take that as a compliment.

Ryan laying down the law. Paint or gtfo.



That’s it, i’m done. No more animations for a while. 

The scariest part is i thought this would look more grotesque, but the more frames i drew the more i realized i’ve seen every frame in a comic book, video game, anime or promo art (not even counting fanart) before. It’s almost too familiar to be grotesque, blugh.

If anyone wants to add more moves to her set go ahead. I suggest favorites such as the centaur woman butt bump, or the inexplicable crotch shot split kick :P

My god I’m crying…
last one is the greater quintessence of wrong-but-boobs